
Wargaming technical director Chris McCue said that, “We’ve actually found the CPU and GPU improvements to complement each other quite well. Increasing the resolution from 1080p to 4K uses much of the additional power of the GPU but has basically no effect on the CPU. With those extra pixels available to display fine detail, though, we’ve chosen to extend our LOD ranges so that more objects render in the distance. That kind of change has CPU cost that is a good fit for the improved hardware there.”
Of course this is one example and we’ll have to see how other games, especially those like Forza Motorsport 7 which run in native 4K/60 FPS, will effectively exploit the Xbox One X’s hardware. The console is out on November 7th worldwide for $499.